How to calculate a hash of 3D object

  • The object must be simply connected (i.e without through holes)
  • The object must not be the regular formed
  • The colors and textures are ignored
  • The center of coordinates is at the center of mass of the object
  • Cartesian coordinates coincide with main inertia vectors
Drawing 1: Cut object with 3 planes
Drawing 2: Allowed set of cells
Drawing 3: Allowed next step to build a polygon

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